Here I have added lighting to my scene, but it really wasn't easy. I have always set my textures as 'stingrays' which I have recently found out isn't compatable when you try to render in mental ray. So I had to change them all to 'mis_material', which seemed to fix it.
For some reason the lighting wasn't being compatable with the textures I put on the wall, it was also lighting the actual character differently to the rest of the scene which was causing me issues. But Luckily with guidence I was able to get it working, I used a spot light to add dramatic effect.
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